In battle, characters while rendered in 3D polygons move back and forth via 2D plane fighters, but are also able to sidestep into the foreground and background, via left and right (characters' placement on the side of screen is relevant to the dodging direction however, where using the left-dodge button is always a foreground dodge and the right-dodge button being a background dodge). Like with most fighters, first player to deplete the opposing side's health to zero wins, or the one with the most health left after a time out. The player can select between different game modes such as One Player mode, Two Player Battle mode, Play Against Computer mode, Survival mode, Time Attack mode, Training mode, and Story mode.
0 Comments
Leave a Reply. |